PDP  in flim making visual effects
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PDP IN FILMMAKING VISUAL EFFECTS (24 Months)

Overview

Learn from the Professionals

This program has been designed to deal with Filmmaking by using Live Action, 3D Animation & Visual Effects. The first module deals with the Fundamentals of Art, Design & Composition. A student then understands the basics of Photography and Filmmaking. The second module covers CG Assets & Characters, Rigging & Animation that is required for a VFX film. The third module deals with Dynamics & Tracking. The fourth module combines CG with live action footage using timelines and a node-based compositing software. At the end of the program, the student develops a Visual Effects short film using Live Action & CG.

Become professional artist

A well laid out assessment procedure ensures the students’ acceptability as distinguished professionals in the world of Visual Effects. ZICA’s placement cell provides placement assistance to all ZICA students across the country. ZICA training academy is equipped with high-end animation tools, 2D animation facilities, 3D software, Visual FX Labs and Imaging Technologies.

Program Highlights - Visual Effects

Program Highlights

  • Increase design and visualization skills
  • Learn complete Production and Post-Production Pipeline
  • Continuous evaluation through examination, competitions and activities
  • Introduction of Augmented and Virtual Reality
  • Placement support

Be Industry Ready

Students walk away with a rich portfolio comprising of live action, 3D and VFX project. This portfolio will be a gateway to joining animation and visual effect industry.

Program Highlights -Visual Effects

Delivery Method

  • Weekday batches: 5 days a week (2 hours per day)
  • Practical session backed by theory explanation
  • Practical assignment and Project based learning
  • Industry-aligned creative and technical programs
  • Master classes by industry professionals

PROGRAM OUTLINE

  • 1

    MODULE I - FUNDAMENTALS OF ART, DESIGN & FILMMAKING (6 MONTHS)

    • Fundamentals of Art
    • Computer Graphics
    • Principles of Design
    • Perspective
    • Colour Theory
    • Human Figure Study
    • Storyboard
    • Filmmaking Foundation
    • Screen Writing
    • Direction
    • Acting
    • Cinematography
    • Film Editing
    • Sound Design
  • 2

    MODULE II – 3D ANIMATION & Dynamics (6 MONTHS)

    3D Character Modeling
    • Surface
    • Inorganic Poly Modelling
    • Organic Character Modelling
    Texturing
    • Hypershade
    • Material
    • UV Mapping
    • 3D Paint
    Lighting & Shading
    • Three-point lighting
    • Interior Lighting
    • Exterior Lighting
    Rigging
    • Introduction to rigging
    • Deformers nonlinear
    • Joint Setup
    • Character Setup
    • Rigged Character for Pose Character
    Animation
    • Animation workflow
    • Animation principles
    • Body language & Acting
    • Lip-sync
    • Expressions
    Maya Motion
    Particles and Dynamics
    • Particles
    • Emitter
    • Fluid Effect
    • Soft Body
    • Rigid Body
    Technical Animation
    • Fur
    • nHair
    • nCloth
    • nDynamics
    • Xgen plugin
    • Bifrost
  • 3

    MODULE III – ADVANCE DYNAMICS & VISUAL EFFECTS (6 MONTHS)

    Liquid Simulation
    • Introduction to Liquid simulation
    • Soft body dynamics
    • Rigid body dynamics
    • Daemon
    • Hybrido
    Digital Compositing – 1
    • Motion Graphics
    • Compositing
    • Rendering
    3D object based particle (Plug-in)
    • Basic workflow
    • Working with 3D object
    • Creating 3D object
    • Materials
    • Particle Replicators
    • Integrating with After Effects
    • Animation Engine
    Digital Compositing – 2
    • Masking
    • Rotoscope
    • Color Correction
    • Compose 3D render passes
    • Keying
    • Tracking Stabilize
    • Rotoscope using tracking Technique
    • Introduction to 3D tools
    • Camera Projection
    • Introduction to Particles
    • and Intro to Forces
    • Paint tools
    • Clean up/Wire-Rig Removal
    Digital Compositing – 3
    • Animation, dopesheet and curve editor
    • Rotoscope
    • Color Management
    • Tracking, stabilizing
    • Planner Tracking
    • Keying
    • Camera Projection
    • Camera tracking
    • Re-lighting
    • Rotopaint node
    • Clean-up
  • 4

    MODULE IV – ADVANCE COMPOSITING, TRACKING AND AR VR (6 MONTHS)

    Digital Compositing – 4
    • Rotoscope
    • Different kind of tracking
    • Stereo conversion
    • advance tracking & stabilizing
    • Export footages
    • Digital Tracking
    • Auto tracking
    • Geometry tracking
    • Hard track
    • Soft track
    • Track stereo footage.
    Digital Compositing – 5
    • Advance motion blur roto
    • Use of tracking (1-point and 2-point) in roto
    • Silhouette default planner tracker
    • Mocha Tracker
    • Spinning and occlusion
    • Hair Roto
    • Roto using IK
    • Stereo Roto
    • Keying
    • Advance Paint advance
    • Warping
    • Morphing
    • Power Matte
    Advanced Compositing
    • Advanced Keying
    • Complex Wire Removal
    • Set Extension
    • Advance Particles
    • Camera Projection
    • 3D Integration
    • Tracking (4 points, 3D and Geometry data)
    • Render Passes and Re-lighting in CG
    Advance Color correction
    Advance Tracking and solving
    Augment Reality and Virtual Reality
    • Introduction to Augmented Reality (AR) and Virtual Reality (VR)
    • The basics of AR functionality
    • Taking the next steps with ARCore
    • Bringing ARCore to life
EMERGING STUDENT PROFILE - ZICA

Emerging student profile

The emerging student will have a complete understanding of the different modules of VFX, which will help in attaining a bright career. The VFX certificate holder will be capable of delivering outstanding VFX shots due to his / her extensive knowledge in areas like Live Action shooting, 3D Animation, Advanced Dynamics, Tracking & Compositing etc.

PLACEMENT OPPORTUNITY

After successfully completion of the said program, a student is eligible for following job categories.

  • Modeling Artist
  • Texturing Artist
  • Lighting Artist
  • Rigger
  • Animator
  • FX / Simulation Artist
  • Render Wrangler
  • Rotoscopy Artist
  • Prep / Paint Artist
  • Clean-up Artist
  • Matchmover / 3D Tracking Artist
  • Motion Graphics Artist
  • Rotomation Artist
  • Compositor
  • VFX Artist
  • Stereoscopy Artist
WHO SHOULD ATTEND
Freshers Working Professionals Entrepreneurs
Improve your Resume Start a new career Expand your business
Learn the latest technology and tools Advance your career growth by adding value to your CV Be aware of the latest technology and tools
Standout with a unique skill set Increase your work portfolio Save cost of your prevailing business
Create an outstanding portfolio Work as a part-time freelancer Get industry recognised certificate

How to apply?

Admissibility

  • Students who have completed class 10 and are interested to join ZICA programs
  • Fill inquiry form
  • Admission to the institute would be based on the student’s performance in the creativity test

Schedule your Personal Interview

  • Screened by the faculty
  • Notification of the program start date.

Enrollment

  • Unleash your creative potential

Register for a FREE DEMO session